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WeddinG Venue Website

I designed a desktop website and mobile website for a fictional San Franciscan wedding venue from conception to delivery. Through a process involving research, interviews, initial design phases, and a usability study, I ended with high-fidelity prototypes of the websites in Adobe XD.

The Goal

Design a desktop website and corresponding mobile website for a wedding venue that provides easy navigation, clear user flow, and an easy tour booking process.

My Responsibilities

As a UX designer designing the websites from conception to delivery, my responsibilities included:

conducting interviews

paper and digital wireframing

low- and high-fidelity prototyping

conducting usability studies

iterating on designs

User Research

I conducted interviews to understand the users I'm designing for and their needs. I gathered information about users' experiences with booking appointments online and their experiences with navigating websites.

I learned that users prefer a straightforward and short user flow when booking appointments online. Most users also prefer a website with an overall user flow that is simple and easy to understand.

Pain Points

User research identified pain points users have when using websites and booking appointments online.

1

NaviGation

Websites can be confusing or
difficult to navigate.

2

User Flow

Sometimes there isn't a clear user flow when booking appointments online.

3

LeGibility

Information on mobile versions of websites is sometimes difficult to read/see.

User Persona

After identifying pain points, I created a fictional user whose characteristics, goals, and frustrations represented the needs of a larger user group.

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Rebecca

Rebecca is a future bride who needs a smooth and convenient way to browse a wedding venue's website and book a tour of the venue because it will make the preparation of her wedding easier.

User Journey Map

I then mapped the persona's journey as they normally would go from browsing a wedding venue's website through going on a tour of the venue. Mapping the journey helped identify further pain points and ideate possible solutions.

Rebecca

Mapping Rebecca's user journey revealed how it would be helpful for a wedding venue's website to have a short, easy user flow when booking a tour, as well as obvious access to information about the venue and straightforward navigation.

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Sitemap

I then created a sitemap to organize the navigation for the website, keeping in mind the pain points I learned from my user research. I chose a website structure that is straightforward and easy to navigate.

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Paper
Wireframes

Next I drafted variations of each screen of the website on paper, while considering the user pain points of difficult navigation and unclear user flow.

The homepage paper wireframes display a clear navigation bar and focus on displaying photos and facts about the wedding venue.

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Screen Size Variations

Because users would access the website on a variety of devices, I worked on designs for additional screen sizes to make sure the site would be fully responsive.

DiGital Wireframes

When moving from paper wireframes to digital wireframes in Adobe XD, I was able to redesign in ways that would address user pain points. I prioritized easy website navigation and clear information.

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Navigation bar at top for easy access to all pages

Quick facts about the venue listed on the homepage

DiGital Wireframes:
Screen size Variations

When designing mobile versions of the website, I prioritized visibility and legibility of all the elements on the pages.

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low-Fidelity Prototype

The low-fidelity prototype for the desktop connected the digital wireframes in the primary user flow of the website.

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Usability Study

I then conducted a usability study using the low-fidelity prototype to test the website and discover any user pain points. 

Findings

1

Users weren't able to return home when clicking the logo in the navigation bar.

2

Users weren't able to use the dropdown menus when booking a tour.

3

Users thought an interactive map would be most useful.

Mockups

After the usability study, I created high-fidelity designs that represented the final product. I used the feedback from the usability study as an insight on how to improve the designs.

Before usability study

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Made the map on the About page interactive

Made the logo direct user back to homepage and underlined current page to make navigation clearer

After usability study

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Before usability study

After usability study

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Made the Book a Tour page look more like a button

Added a carousel of images at the top of the homepage to make it dynamic and engaging

Before usability study

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Created the drop drown menus for the Book a Tour page and changed the date selection to a pop-out calendar

After usability study

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Mockups: oriGinal screen size

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Mockups: Screen Size Variations

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HiGh-Fidelity Prototypes

The desktop high-fidelity prototype and mobile high-fidelity prototype of the website in Adobe XD connect the improved mockups in the same user flow as the lo-fi prototype.

Desktop

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Mobile

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Takeaways

My users shared that both the desktop and the mobile website were easy to use and navigate and that the user flow for booking a tour was direct and easy to understand.

I learned that prioritizing the user needs will lead to the best design for the product and the smoothest user experience. Little details can make a big impact on the final product.

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